For now I*ve set Deadly Dragons to maximum values across the board. now let's see how I'm going to deal with that. I stored up some 50ish health potions before taking the perk and made sure to max out poison resistance (I don't think it matters?), and sometime around the 1 min mark Witchmaster gave me "Infinite Health" while "In me the witchmaster" (Nightwish fan by any chance ) was active, so that was that! Either Infinite Health lasted for the remaining duration, or it was my multiple stacks of 10 % health restored per second for 3 minutes keeping me alive, but while I kept smoking from the poison I did not take any more damage until I had my perks.Īfter finishing Witchmaster as well as maxing Enchantment, I made a fortify crafting set, and combined with the gem dust and dragon soul on the weapon, this is the weapon I ended up with, this from nothing but Ordinator's perks and vanilla enchantments, slight damage bonus from Weapons and Armor Attributes and Complete Crafting Overhaul on normal settings, no changes to tempering or enchanting values That Which Does not Kill You turned out to be a lot easier than I expected. ORDINATORE DWERMER CANNONS MODSSacremas wrote: Just completed two milestones in my walkthrough related to your mods and Ordinator, I survived taking the That Which Does not Kill You perk, and I managed to bring Kyne's flame home with 3 words of whirlwind sprint and Ordinator's perks alone, no movement speed changes other than that of Light Armor minus the top perk, no amulet of talos, no blessing of talos, no other types of shout recovery (Achieve That! etc) not even Wintermyst enchantments, and I had no effort carryIng Kyne's flame home with no weakening,
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